Post by vhen on Sept 17, 2008 18:56:23 GMT -5
Name: Thomas Vhen
Age:29
Gender:Male
Race: Breton
Guild: Fighters Guild
Rank: Champion
Weapons: Ebony Longsword, Ebony Dagger, Silver Shortsword
Magicka: Expert Illusionist, Journey Man of Healing, Apprentice of Alteration. Because he is a Breton he already has a fifty percent resistance to magicka, but when wearing his enchanted rings he is immune to all but the most deadly spells cast at him. Unfortunately, this means he has to remove his rings if he wants to heal himself or cast beneficial magicka on himself.
Armor/Clothing: While he loves wearing fine cloths you can often find him in cotton trousers and a simple white tight fitting tunic. When he is adventuring however he wears his standard chainmail armor over a shirt comprised of whale skin. The skin was acquired from his first adventure when he signed on to help a local fishing company. It wasn’t exciting, in fact it was horrible, and after being nearly drowned on three separate occasions he has had a hatred of open seas for some time. It should also be noted that he is rarely seen without his lucky white bandanna wrapped over his head. He has had it for a number of years now and it is as much a trademark as the scars on his face. His standard daily wear includes light moccasins used for sneaking climbing, and a Zealots Robe and hood, though the hood is often not drawn over his head. The Zealot Robe and hood are usually only found in Sheogoraths Realm, so its origins are a mystery. His left arm is covered in a relatively light weight metal that extends up to his shoulder. Granted, though it might be considered lightweight it still weighs a good eleven pounds. When adventuring he wears a chainmail cuirass and a number of weapons held to him by a series of leather belts. Usually he will wear spiked boots for climbing as well. When things get serious, he will take out his Escutecheon of Chorrol, an ebony shield that reflects spells back at their opponent with 75% of their effectiveness.
Horse: Paint Horse
Residence: Chorrol
Appearance: Thomas’ genealogy should grant him a pale complexion but his time adventuring out in the wilderness and on the open ocean have given him a tan, weather beaten leathery appearance. His face is gaunt, his entire body is covered in muscle thanks to years of carrying heavy metal armor across the land and his eyes, while still relatively bright have lost the undying luster he once had in his younger days. He isn’t toned, never having the time to sculpt his body like many soldiers, monks and narcissists. He has green eyes and dark brown hair with a tint of red. He often sports several days worth of shadow on his chin due to his irregular shaving habits.
His face and body are covered in a myriad of scars of varying severity, the most notable of which is a long jagged scar that begins just before his left ear and extends to just under the lower left side of his lip. This scar is complimented by a smaller version that is an inch lower but only extends to mid-cheek. He stands at 6’1 and while light for his weight generally outweighs other Bretons thanks to his height.
Personality: Like all people Thomas has a complex personality comprised of his past experiences, his opinions of society and life, and most importantly, the effects of the philosophies and actions of his mentors. That said his moral compass is somewhat, lacking. Normal codes of conduct like do not lie, do not cheat are all but non-existent. He gambles out of boredom, he is not opposed to ending the lives of mythical beasts or barbarians if it would further his own goals, lying is second nature and above all else, he is a notorious double crosser, at least in the lands outside of the Empire. Layered over this however is a blanket of self loathing. Thomas' usual attitude (the one he shows to everyone to suppress suspicion) is very charismatic, exuding trustworthiness and good natured charm that is difficult to teach yet easy to obtain if brought up in the proper settings, this however is only triggered when in public or around those he doesn't trust. In actuality, Thomas is a rather somber individual. Over a decade of adventuring has left him disillusioned, understandable considering the amount of friends he has lost and tragedies he has suffered. He cherishes his alone time, which he usually spends drinking and reminiscing about friends long gone. As death occurs everyday for senseless reasons, a person dying for a purpose is far more honorable in his opinion, but that doesn’t mean he wants to die, far from it in fact. Thomas has been called a coward on several occasions as he will usually do whatever it takes to save his own skin, whether that be at the expense of the mission. What he wont do, is let someone else pay the ultimate price for him. It has happened twice already, and he refuses to let it happen a third time. It is senseless deaths, like butchering children and old unarmed woman that he regrets the most, and are often what trigger his long vengeful vendettas. Harming a child marks you as a villain, and a monster in his book. If Thomas ever catches someone who harmed a child, his methods make the executions of the Deadra look almost civil. He can be vicious at times when his anger gets the better of him, the righteous fury being a left over from his time in the Church.
History: Thomas was born into the Weynon Priory. His mother was a housewife, his father was a priest, like all the males of the Vhen family, but with one slight difference. His father, had left the city, and had become a priest for the Weynon Priory, a Priory which supported the Blades. The Blades, the private guard of the emperor had saved his life when he had gotten between an assassin and the Emperor while attending service in the Imperial City’s Temple of Akatosh. It was purely by accident, and he was only twelve, but it earned him a position as an honorary Blade. While he never did participate in any true Blade missions he was around them constantly, and as such trained with them. Being a dedicated Priest, Thomas’ father tried to teach his son the virtue of forgiveness and understanding, believing that violence would beget only violence, and no mortal was beyond salvation. While undergoing training to become a Priest Thomas developed a penchant for lying, and lying well. After all, his father was trained to detect falsehoods, and while Thomas failed on a near constant level to deceive his father he gradually became better and better at it. By the time he began his education outside the confines of his home he was as good a liar as any merchant in the Imperial City. This wasn’t because he was particularly brave or bright, only that he knew when to tell the truth, when to tell a lie, and when to combine the two. He rarely told a complete falsehood often times making a lie so convoluted even he had trouble doubting its integrity.
Unlike the men that came before him, Thomas was quickly bored with the confines and doctrine of the Temple. While he didn’t necessarily oppose the Temple’s opinions, he certainly wanted more from life. His father, being an honorary Blade taught him the basics of using the short sword, a gentleman’s weapon that was easily broken but quick and accurate. A wonderful weapon against unarmored opponents. While that was certainly appealing he quickly discovered he was far more talented with magic, and despite his fathers wishes, was enrolled in the Mage’s Guild at the age of seven. He was instructed in the use of alteration at the Guild as well as a number of other more basic skills, but focused mainly on illusion, though few people knew about it. When Thomas was thirteen he signed on to join an adventuring party. His parents were against it but his teachers at the Guild felt that hard work would do him good, as he always had a habit of getting out of his daily duties. He wasn’t skilled enough to get a full share, or be of much help, but he was allowed to carry some of the gear, mostly shields and armor the adventures didn’t feel like carrying. While not exactly weak, Thomas had never had to deal with exercise like this and was often found falling asleep whenever the group took breaks. Eventually getting kicked in the ribs every morning was commonplace. The party was assigned patrol work, and it was the most difficult two months of Thomas’ life at that point. When he returned home he was still the bright-eyed boy everyone knew and adored, but he was harder, more accustom to hard work and effort. Surprisingly this just made him a better liar. Know he understood that instead of doing nothing and having an excuse, he could get away with more if everyone thought he was always busy, and had visual evidence to corroborate it. He would go help the unfortunate, which usually meant he would go to gambling dens for a few hours, meet the locals and leave latter, preaching some scripture now and again so he could honestly say he tried to enlighten the people there.
Despite his less then stellar attendance his teachers genuinely enjoyed Thomas’ presence. He was charming and seemingly insightful, and always wanting to learn more. It was for this reason that one of his instructors decided to begin expanding on his knowledge of illusion magic. He hung around for about a year, his ability in illusion magic growing leaps and bounds now that he could do it openly. Unfortunately for his family and his teachers Thomas’ thirst for adventure didn’t run dry. When he was sixteen he joined a local fishing company that needed extra hands for whale hunting. The expedition was over six months, and he had gotten rather accustom to sea life in the first few weeks. After he got his sea legs of course, which apparently involved a few days of vomiting until he could deal with the rolling waves. It was here that he acquired his trademark bandanna. It had originally belonged to a man named Robert Fields, an old salt at the age of 32. He had given it to Thomas in exchange for Thomas to forget the mans debts he had earned during a card game. Thomas literally had no choice but to agree to the terms. He wore the bandanna at first just to spite the man, but soon enjoyed the protection it offered from the sun, and how it made him look better prepared then he truly was. By the fourth month Thomas was accompanying the forward boats, the small rowboats that went into the water with a number of harpoons to take down the massive sea creatures. It was a truly frightening experience. Thomas had always heard stories about how massive some sea creatures could be, but descending into the dark waters to fight them, surrounded by their natural environment, Thomas understood why they spoke with such reverence. It was a truly humbling experience, even more so when the tail from one of the creatures sent their boat into the air several feet before dumping the entire crew into the water. It was at this point Thomas panicked, fear is a crippling emotion if not used properly, and Thomas did not use it properly. He came up for air gasping and spewing salt water as soon as his head hit the surface, and got a wave right in the face nearly suffocating him. If it wasn’t for a strong arm lifting him up into the newly righted boat he might have let the panic overwhelm him. The second time he was in the water was just a day out from port when the ship was forced to endure a sudden and ferocious storm. Thomas had been assigned to the topmast as look out and was scurrying down the rope ladder when the strong winds forced the ship to lurch violently to the right. Thomas was flung into the sea. It wasn’t high enough to kill him upon impact, but it did knock the wind out of him. Now had the crew not been scrambling for cover and battening down the hatches they might have noticed his fall, as it was Thomas was forced to fight as hard as he could just to survive the two hour long storm. By the time the storm subsided, he was out of strength. Fortunately, he didn’t need strength since luck was on his side, a local fisherman found him just a mile or so from shore and sailed him to the port in Anvil in exchange for his promise for half of Thomas’ pay. The fisherman’s boat arrived just an hour after Thomas’ original vessel had docked. The first vessel had spent a few hours searching for the missing crewmember upon request of the crew’s majority but had given up not long into the search. You can imagine the looks on their faces when a dripping wet Thomas’ (having swam to the docks from the fishing vessel for dramatic effect) marched into the whaling companies office to collect his pay where the rest of the crew was waiting, a large, ear to ear grin shining in the daylight.
He gave half of his money to the fisherman with the promise that the man not tell anyone he had saved Thomas’ life, and gave most of the rest away only keeping enough to buy a bit of gear for his next adventure. Not needing to pay rent or feed a family Thomas’ income was entirely expendable. Thomas quickly became a local celebrity among the fishing community, the common version of his story being that he charmed a whale to bring him to the port so he could make some money by turning in its skin. Thomas immediately spent the rest of his money on buying a whale skin vest to add to the outlandish stories credibility.
It wasn’t long after this that Thomas was assigned a mentor, least he be forced from the Guild do to tardiness and a distasteful thirst for looking into the darker aspects of magic, like mind control and memory alteration. In order to ensure that he didn’t fall to the darker side of magic, aka necromancy, it was requested he find a mentor. He didn’t have long to wait as within the hour a Conjuror of the Mages Guild arrived to act as his private mentor. Unfortunately, while a respected member of the Guild, he too was obsessed with the dark areas. He soon convinced Vhen to dabble in necromancy and the abuse of souls. Granted, Necromancy wasn’t a far cry from Restoration magic, and as a result he learned quite a bit about healing wounds and helping the living. When Thomas’ mentor Fredrick Lorif, opened a portal to the Realm of Madness. In the Realm of Madness Thomas was truly put to the test. They had opened a portal directly inside the nest of Elytra giant insects with a bad temper and poisonous stingers. Surprisingly they managed to fight their way free of the nest and escape to an abandoned camp a good distance off. Unfortunately his mentor soon died to the poison and subsequent infection of his wounds. He wasn’t dead long though. Alone in the hostile Shivering Isles, Thomas had to resurrect his deceased mentor to fend off the skinned hounds and odd violent denizens. He eventually found his way to major city of Crucible. The people their were demented and certainly mad, but he had yet to find a way back home to the Realm of Tamriel. It took him four years of questing amid the Shivering Isles before he could harness enough materials to make a basic and incredibly small portal back to his Realm, and that was only thanks to the journal his mentor had left on his corpse detailing the proper methods. The Shivering Isles is a difficult place to live, and while he was only there four a few years, the Madness of Sheogorath touched him as well, making him supremely suspicious and far from trusting. When he returned from the Isles he was a completely different man, his eyes were empty and lacked their luster, his face was gaunt, and his body was covered in hard lean muscle. All of his possessions were carried with him, and while limited, were rare enough for him to finance his career as a fighters guild member. After his disappearance mage guild members were sent to investigate, and found the remnants of their dark practices. Gradually over the years he has regained much of his sanity and trust, but is haunted by the horrible things he had done in the past. In order to keep himself busy, he took more missions then many people thought were possible, which didn’t make him very popular with the other fighters guild members as he was always taking their work. Fortunately, after clearing countless caves, ruins, and abandoned forts, including defending the Countess of Chorrol from a bandit attack led by a disgruntled city guard. He has made enough money to retire, but he has yet to find what he was looking for, peace of mind. He is currently one of the major contacts between the mages guild and Fighters Guild. Whenever a Mage needs a little muscle, Thomas is usually assigned to help out.
Age:29
Gender:Male
Race: Breton
Guild: Fighters Guild
Rank: Champion
Weapons: Ebony Longsword, Ebony Dagger, Silver Shortsword
Magicka: Expert Illusionist, Journey Man of Healing, Apprentice of Alteration. Because he is a Breton he already has a fifty percent resistance to magicka, but when wearing his enchanted rings he is immune to all but the most deadly spells cast at him. Unfortunately, this means he has to remove his rings if he wants to heal himself or cast beneficial magicka on himself.
Armor/Clothing: While he loves wearing fine cloths you can often find him in cotton trousers and a simple white tight fitting tunic. When he is adventuring however he wears his standard chainmail armor over a shirt comprised of whale skin. The skin was acquired from his first adventure when he signed on to help a local fishing company. It wasn’t exciting, in fact it was horrible, and after being nearly drowned on three separate occasions he has had a hatred of open seas for some time. It should also be noted that he is rarely seen without his lucky white bandanna wrapped over his head. He has had it for a number of years now and it is as much a trademark as the scars on his face. His standard daily wear includes light moccasins used for sneaking climbing, and a Zealots Robe and hood, though the hood is often not drawn over his head. The Zealot Robe and hood are usually only found in Sheogoraths Realm, so its origins are a mystery. His left arm is covered in a relatively light weight metal that extends up to his shoulder. Granted, though it might be considered lightweight it still weighs a good eleven pounds. When adventuring he wears a chainmail cuirass and a number of weapons held to him by a series of leather belts. Usually he will wear spiked boots for climbing as well. When things get serious, he will take out his Escutecheon of Chorrol, an ebony shield that reflects spells back at their opponent with 75% of their effectiveness.
Horse: Paint Horse
Residence: Chorrol
Appearance: Thomas’ genealogy should grant him a pale complexion but his time adventuring out in the wilderness and on the open ocean have given him a tan, weather beaten leathery appearance. His face is gaunt, his entire body is covered in muscle thanks to years of carrying heavy metal armor across the land and his eyes, while still relatively bright have lost the undying luster he once had in his younger days. He isn’t toned, never having the time to sculpt his body like many soldiers, monks and narcissists. He has green eyes and dark brown hair with a tint of red. He often sports several days worth of shadow on his chin due to his irregular shaving habits.
His face and body are covered in a myriad of scars of varying severity, the most notable of which is a long jagged scar that begins just before his left ear and extends to just under the lower left side of his lip. This scar is complimented by a smaller version that is an inch lower but only extends to mid-cheek. He stands at 6’1 and while light for his weight generally outweighs other Bretons thanks to his height.
Personality: Like all people Thomas has a complex personality comprised of his past experiences, his opinions of society and life, and most importantly, the effects of the philosophies and actions of his mentors. That said his moral compass is somewhat, lacking. Normal codes of conduct like do not lie, do not cheat are all but non-existent. He gambles out of boredom, he is not opposed to ending the lives of mythical beasts or barbarians if it would further his own goals, lying is second nature and above all else, he is a notorious double crosser, at least in the lands outside of the Empire. Layered over this however is a blanket of self loathing. Thomas' usual attitude (the one he shows to everyone to suppress suspicion) is very charismatic, exuding trustworthiness and good natured charm that is difficult to teach yet easy to obtain if brought up in the proper settings, this however is only triggered when in public or around those he doesn't trust. In actuality, Thomas is a rather somber individual. Over a decade of adventuring has left him disillusioned, understandable considering the amount of friends he has lost and tragedies he has suffered. He cherishes his alone time, which he usually spends drinking and reminiscing about friends long gone. As death occurs everyday for senseless reasons, a person dying for a purpose is far more honorable in his opinion, but that doesn’t mean he wants to die, far from it in fact. Thomas has been called a coward on several occasions as he will usually do whatever it takes to save his own skin, whether that be at the expense of the mission. What he wont do, is let someone else pay the ultimate price for him. It has happened twice already, and he refuses to let it happen a third time. It is senseless deaths, like butchering children and old unarmed woman that he regrets the most, and are often what trigger his long vengeful vendettas. Harming a child marks you as a villain, and a monster in his book. If Thomas ever catches someone who harmed a child, his methods make the executions of the Deadra look almost civil. He can be vicious at times when his anger gets the better of him, the righteous fury being a left over from his time in the Church.
History: Thomas was born into the Weynon Priory. His mother was a housewife, his father was a priest, like all the males of the Vhen family, but with one slight difference. His father, had left the city, and had become a priest for the Weynon Priory, a Priory which supported the Blades. The Blades, the private guard of the emperor had saved his life when he had gotten between an assassin and the Emperor while attending service in the Imperial City’s Temple of Akatosh. It was purely by accident, and he was only twelve, but it earned him a position as an honorary Blade. While he never did participate in any true Blade missions he was around them constantly, and as such trained with them. Being a dedicated Priest, Thomas’ father tried to teach his son the virtue of forgiveness and understanding, believing that violence would beget only violence, and no mortal was beyond salvation. While undergoing training to become a Priest Thomas developed a penchant for lying, and lying well. After all, his father was trained to detect falsehoods, and while Thomas failed on a near constant level to deceive his father he gradually became better and better at it. By the time he began his education outside the confines of his home he was as good a liar as any merchant in the Imperial City. This wasn’t because he was particularly brave or bright, only that he knew when to tell the truth, when to tell a lie, and when to combine the two. He rarely told a complete falsehood often times making a lie so convoluted even he had trouble doubting its integrity.
Unlike the men that came before him, Thomas was quickly bored with the confines and doctrine of the Temple. While he didn’t necessarily oppose the Temple’s opinions, he certainly wanted more from life. His father, being an honorary Blade taught him the basics of using the short sword, a gentleman’s weapon that was easily broken but quick and accurate. A wonderful weapon against unarmored opponents. While that was certainly appealing he quickly discovered he was far more talented with magic, and despite his fathers wishes, was enrolled in the Mage’s Guild at the age of seven. He was instructed in the use of alteration at the Guild as well as a number of other more basic skills, but focused mainly on illusion, though few people knew about it. When Thomas was thirteen he signed on to join an adventuring party. His parents were against it but his teachers at the Guild felt that hard work would do him good, as he always had a habit of getting out of his daily duties. He wasn’t skilled enough to get a full share, or be of much help, but he was allowed to carry some of the gear, mostly shields and armor the adventures didn’t feel like carrying. While not exactly weak, Thomas had never had to deal with exercise like this and was often found falling asleep whenever the group took breaks. Eventually getting kicked in the ribs every morning was commonplace. The party was assigned patrol work, and it was the most difficult two months of Thomas’ life at that point. When he returned home he was still the bright-eyed boy everyone knew and adored, but he was harder, more accustom to hard work and effort. Surprisingly this just made him a better liar. Know he understood that instead of doing nothing and having an excuse, he could get away with more if everyone thought he was always busy, and had visual evidence to corroborate it. He would go help the unfortunate, which usually meant he would go to gambling dens for a few hours, meet the locals and leave latter, preaching some scripture now and again so he could honestly say he tried to enlighten the people there.
Despite his less then stellar attendance his teachers genuinely enjoyed Thomas’ presence. He was charming and seemingly insightful, and always wanting to learn more. It was for this reason that one of his instructors decided to begin expanding on his knowledge of illusion magic. He hung around for about a year, his ability in illusion magic growing leaps and bounds now that he could do it openly. Unfortunately for his family and his teachers Thomas’ thirst for adventure didn’t run dry. When he was sixteen he joined a local fishing company that needed extra hands for whale hunting. The expedition was over six months, and he had gotten rather accustom to sea life in the first few weeks. After he got his sea legs of course, which apparently involved a few days of vomiting until he could deal with the rolling waves. It was here that he acquired his trademark bandanna. It had originally belonged to a man named Robert Fields, an old salt at the age of 32. He had given it to Thomas in exchange for Thomas to forget the mans debts he had earned during a card game. Thomas literally had no choice but to agree to the terms. He wore the bandanna at first just to spite the man, but soon enjoyed the protection it offered from the sun, and how it made him look better prepared then he truly was. By the fourth month Thomas was accompanying the forward boats, the small rowboats that went into the water with a number of harpoons to take down the massive sea creatures. It was a truly frightening experience. Thomas had always heard stories about how massive some sea creatures could be, but descending into the dark waters to fight them, surrounded by their natural environment, Thomas understood why they spoke with such reverence. It was a truly humbling experience, even more so when the tail from one of the creatures sent their boat into the air several feet before dumping the entire crew into the water. It was at this point Thomas panicked, fear is a crippling emotion if not used properly, and Thomas did not use it properly. He came up for air gasping and spewing salt water as soon as his head hit the surface, and got a wave right in the face nearly suffocating him. If it wasn’t for a strong arm lifting him up into the newly righted boat he might have let the panic overwhelm him. The second time he was in the water was just a day out from port when the ship was forced to endure a sudden and ferocious storm. Thomas had been assigned to the topmast as look out and was scurrying down the rope ladder when the strong winds forced the ship to lurch violently to the right. Thomas was flung into the sea. It wasn’t high enough to kill him upon impact, but it did knock the wind out of him. Now had the crew not been scrambling for cover and battening down the hatches they might have noticed his fall, as it was Thomas was forced to fight as hard as he could just to survive the two hour long storm. By the time the storm subsided, he was out of strength. Fortunately, he didn’t need strength since luck was on his side, a local fisherman found him just a mile or so from shore and sailed him to the port in Anvil in exchange for his promise for half of Thomas’ pay. The fisherman’s boat arrived just an hour after Thomas’ original vessel had docked. The first vessel had spent a few hours searching for the missing crewmember upon request of the crew’s majority but had given up not long into the search. You can imagine the looks on their faces when a dripping wet Thomas’ (having swam to the docks from the fishing vessel for dramatic effect) marched into the whaling companies office to collect his pay where the rest of the crew was waiting, a large, ear to ear grin shining in the daylight.
He gave half of his money to the fisherman with the promise that the man not tell anyone he had saved Thomas’ life, and gave most of the rest away only keeping enough to buy a bit of gear for his next adventure. Not needing to pay rent or feed a family Thomas’ income was entirely expendable. Thomas quickly became a local celebrity among the fishing community, the common version of his story being that he charmed a whale to bring him to the port so he could make some money by turning in its skin. Thomas immediately spent the rest of his money on buying a whale skin vest to add to the outlandish stories credibility.
It wasn’t long after this that Thomas was assigned a mentor, least he be forced from the Guild do to tardiness and a distasteful thirst for looking into the darker aspects of magic, like mind control and memory alteration. In order to ensure that he didn’t fall to the darker side of magic, aka necromancy, it was requested he find a mentor. He didn’t have long to wait as within the hour a Conjuror of the Mages Guild arrived to act as his private mentor. Unfortunately, while a respected member of the Guild, he too was obsessed with the dark areas. He soon convinced Vhen to dabble in necromancy and the abuse of souls. Granted, Necromancy wasn’t a far cry from Restoration magic, and as a result he learned quite a bit about healing wounds and helping the living. When Thomas’ mentor Fredrick Lorif, opened a portal to the Realm of Madness. In the Realm of Madness Thomas was truly put to the test. They had opened a portal directly inside the nest of Elytra giant insects with a bad temper and poisonous stingers. Surprisingly they managed to fight their way free of the nest and escape to an abandoned camp a good distance off. Unfortunately his mentor soon died to the poison and subsequent infection of his wounds. He wasn’t dead long though. Alone in the hostile Shivering Isles, Thomas had to resurrect his deceased mentor to fend off the skinned hounds and odd violent denizens. He eventually found his way to major city of Crucible. The people their were demented and certainly mad, but he had yet to find a way back home to the Realm of Tamriel. It took him four years of questing amid the Shivering Isles before he could harness enough materials to make a basic and incredibly small portal back to his Realm, and that was only thanks to the journal his mentor had left on his corpse detailing the proper methods. The Shivering Isles is a difficult place to live, and while he was only there four a few years, the Madness of Sheogorath touched him as well, making him supremely suspicious and far from trusting. When he returned from the Isles he was a completely different man, his eyes were empty and lacked their luster, his face was gaunt, and his body was covered in hard lean muscle. All of his possessions were carried with him, and while limited, were rare enough for him to finance his career as a fighters guild member. After his disappearance mage guild members were sent to investigate, and found the remnants of their dark practices. Gradually over the years he has regained much of his sanity and trust, but is haunted by the horrible things he had done in the past. In order to keep himself busy, he took more missions then many people thought were possible, which didn’t make him very popular with the other fighters guild members as he was always taking their work. Fortunately, after clearing countless caves, ruins, and abandoned forts, including defending the Countess of Chorrol from a bandit attack led by a disgruntled city guard. He has made enough money to retire, but he has yet to find what he was looking for, peace of mind. He is currently one of the major contacts between the mages guild and Fighters Guild. Whenever a Mage needs a little muscle, Thomas is usually assigned to help out.